Crystal Dynamics has explained why PC, PlayStation 3 and Xbox 360 game Tomb Raider will not release on Wii U.
Global brand director Karl Stewart explained that development on the hotly-anticipated reboot began long before the announcement of the Wii U – and it wouldn’t be right to simply port the game to Nintendo’s tablet-fuelled Wii U successor.
“When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform,” Stewart told the Crystal Habit Podcast (via the Eidos forum.